Some thoughts about the texture of the stars

Positive aspects about the texture of the stars in SL

 * While we're on SL, and when we change of region, the texture of the night sky NOT change.
 * We can create our own constellations, take a photo, edit it and put lines that define, and compare with others photos, in the case if in the  future appears again the texture with same night settings.

Negative aspects about the texture of the stars in SL
In my personal opinion, to a lot of people who like astronomy don´t like the night skies of Second Life, for not having much resemblance to the night skies there's the real world; this was my same opinion at first when starting these investigations, but over time I changed of idea with the following reflection:


 * A texture of the northern hemisphere or southern hemisphere, changing from time to time, okay for Beginners to astronomy, but ... and then what?

Over time, star gazing It would become in thing bored, and if we were to use my telescope (the HUD) we could say humorously something like this: "a couple of days ago I was looking to the stars, at 15° azimuth and 26º altitude ... and the Cassiopeia constellation was still there! ".

But we can see it always have a different configuration, and we can invent our own constellations and as good amateur astronomers, sometimes recognize some similar constellations to those of the night sky we see every night.

Other elements that can really bother us

 * Every time we reset the viewer (when we leave from SL and get back again fast), the texture of the night sky changes completely.
 * Recommendation for the programmers of SL viewers: try that if we leave of Second Life and return prior to one hour, for example, remains there the same texture.


 * The night sky who I'm watching, I can not share it with anyone else who is at my side, because each viewer is configured with its own texture night sky (unless you can use multimedia technology to deliver online what I'm seeing and others can look through a screen created inworld, what I'm broadcasting live).
 * Recommendation for the programmers of SL viewers: try that create an UUID code for the night sky textures, and for share with other avatars this type of night, and puting a simple manner for add this UUID code into our viewer, and so all can see the same sky.

Return to: Checking different "astronomic" aspects in SL